VEHICULAR TRAFFIC SIMULATIONS: USE OF A GAMES ENGINE FOR VIDEO RENDERING AND VERIFICATION OF AN ARCHITECTURE MODEL BASED ON QUEUING SYSTEMS
In a previous work [Pasini L and Sabatini S 2016 TASK Quart.20 (1) 9], we described a technique that allows a specific system of urban traffic to be associated to a description file system, called Model.dat.This file contains a list of data objects that are defined in the library [Pasini L and Feliziani ialoral S 2013 TASK Quart.17 (3) 155] and tha